The
Tree of Life is a Kabbalistic diagram consisting of ten circles interconnected
by twenty-two lines. The circles are called
sephiroth (that's the plural; the singular is sephira). The lines are
called paths.
The Tree of Life is a map of Reality, or of Consciousness (the Kabbalah
does not make a sharp distinction between the two). Like any good map,
if one knows how to read it it can be of great help in both navigating
and discussing the territory it depicts.
The first sephira, Kether, represents Ultimate Reality, Ultimate Consciousness,
Nirvana, the source of everything. The rest of the tree - i.e., all
reality and consciousness - emanates from Kether. The tenth sephira,
Malkuth, represents the material world, and the most mechanical level
of subjective individual consciousness - the purely reactive sort of
consciousness that Pavlov was so intrigued by. Sephiroth two through
nine represent spheres or levels of reality, or manifestation, or consciousness,
in between Kether and Malkuth.
In other words, the Tree of Life can function as a chart of the relationship
between Ultimate Reality and individual subjective reality, or, if you
prefer, between Divine Consciousness and ordinary consciousness. And
thus, to those interested in doing the Great Work, it can be a useful
tool for the contemplation, discussion, exploration, and mastery of
one's consciousness.
The names of the ten sephiroth
are:
1. Kether
2. Chokmah
3. Binah
4. Chesed
5. Geburah
6. Tiphareth
7. Netzach
8. Hod
9. Yesod
10. Malkuth
Ordinary human consciousness occurs within the realm of Malkuth, Yesod,
and Hod, with varying degrees of influence from Netzach (smoking pot
is the easiest way to find out what increased influence from Netzach
feels like). Kether, Chokmah, and Binah, called the "Supernals,"
are realms of consciousness that cannot be entered while one retains
one's individual subjective consciousness. Tiphareth, Geburah, and Chesed
are the interface between the supernal and the ordinary; it is in this
zone that humans have all-out, mind-blowing "religious experiences"
in which they can glimpse Ultimate Reality.
The twenty-two paths represent the ways in which the sephiroth act upon
each other, and the ways by which specific sephiroth can be accessed
by the intrepid traveller. They correspond to the twenty-two Major Arcana
of the Tarot.
Evil is represented in the Kabbalah by "demons" called the
qliphoth (singular: qlipha). Each sephira has its own special variety
of qlipha. The qliphoth represent the twisted patterns that ensnare
and corrupt consciousness. Mastery of a given sephira includes freeing
oneself from the influence of that sephira's corresponding qlipha.